Forum: De Broncode (104 topics)  
Topic: Laatste bericht indien ik nog een ongeluk krijg.  
spacecraft
16-2-2005 16:33:00
/*****************************************************************
*
* Project.....: The art of C++, CStyleable.
* Application.: CStyle.dll.
* Module......: IStyleable.h.
* Description.: Device interface for visual c++, the new style !
* Compiler....: MS Visual C++.
* Written by..: DEAD MAN.
* Environment.: Windows XP.
* Site........: http://www.directx.nl
* http://www.planar.nl
* http://www.datasilicon.nl
* Email.......: spamfilter@directx.nl
*
* Please donate money to me if you like it !!!
*
******************************************************************/

#ifndef _IStyleable_Included_
#define _IStyleable_Included_

#ifdef DRIVER_EXPORTS
#define DRIVER_API __declspec(dllexport)
#else
#define DRIVER_API __declspec(dllimport)
#pragma comment(lib,"cstyle.lib")
#endif

//***************************************************
//** Create a device, where:
//***************************************************
//*- lpReserved = IT_RESERVED.
//*- return = handle to device on success.
//* = IT_NOTHING on failure.
//*
//***************************************************
DRIVER_API HANDLE StyleCreateDevice
(
VOID* lpReserved
);

//***************************************************
//** Initialize the device, where:
//***************************************************
//*- hDevice = handle to device.
//*- eventWindow = handle to even window.
//*- stylePath = a path on hard drive.
//*- styleSource = a filename title to source.
//*- return = IT_SUCCESS on success.
//* = failure otherwize.
//***************************************************
//* Please note this,
//* Any color RGB(255,0,255) is transparent for
//* bitmap backgrounds, the style-device does not
//* exist at such points, so you really look
//* through it and see what is below at these
//* points. Evidently, you can create any kind of
//* shape for the device.
//***************************************************
DRIVER_API LRESULT StyleInitializeFromStylePath
(
HANDLE hDevice,
HWND eventWindow,
LPCSTR stylePath,
LPCSTR styleSource
);

//***************************************************
//** Retrieve the style-source-file, where:
//***************************************************
//*- hDevice = handle to device.
//*- sz_stylepath = pointer to string buffer.
//*- sz_stylesource_title = pointer to string buffer.
//*- sz_stylesource_file = pointer to string buffer.
//*- return = IT_SUCCESS on success.
//* = failure otherwize.
//***************************************************
//* Please note this,
//* sz_stylepath, sz_style_source_title and
//* sz_stylesource_file can be NULL!
//***************************************************
DRIVER_API LRESULT StyleRetrieveStyleSource
(
HANDLE hDevice,
LPSTR sz_stylepath,
LPSTR sz_stylesource_title,
LPSTR sz_stylesource_file
);

//***************************************************
//** Send a command to the driver, where:
//***************************************************
//*- hDevice = handle to device.
//*- message = driver message.
//*- wparam = message parameter WPARAM.
//*- lparam = message parameter LPARAM.
//*- return = LRESULT depending on request.
//*
//***************************************************
DRIVER_API LRESULT StyleDriverCommand
(
HANDLE hDevice,
UINT message,
WPARAM wparam,
LPARAM lparam
);
// center the device on screen!
#define STYLE_COMMAND_CENTERDEVICE 0xA350

// if there is a message send it!
// wait until at least 1 window message is send.
// (In while loops this prevents the messageque being blocked during scope.
// without wasting CPU power when there is nothing to do!)

#define STYLE_COMMAND_EVENT_SYNCHRONIZE 0xA351
// if there is a message send it!
// (In while loops this prevents the messageque being blocked during scope.)
// you can do many tasks thusso use sleep if you have'got nothing to do!!
#define STYLE_COMMAND_EVENT_ASYNCHRONIZE 0xA352

// Allow z level change! where wparam = TRUE or FALSE.
#define STYLE_COMMAND_ALLOW_ZLEVELCHANGE 0xA353
// Bring a device and its childs or masters into view.
#define STYLE_COMMAND_BRINGDEVICE_INTOVIEW 0xA354


//***************************************************
//** Determine whether device window moves, where:
//***************************************************
//*- hDevice = handle to device.
//*- result = TRUE when moving.
//* = FALSE when not moving.
//*
//***************************************************
DRIVER_API BOOL StyleIsWindowMoving
(
HANDLE hDevice
);

//***************************************************
//** Create a style-device slave-device, where:
//***************************************************
//*- hDevice = handle to parent device.
//*- lpReserved = IT_RESERVED.
//*- slaveCreationFlags = IT_FLAGS.
//*- szSlaveName = Name of slave defined in
//* style-source-file associated
//*- with hDevice.
//*- return = handle to device on success.
//* = IT_NOTHING on failure.
//*
//***************************************************
DRIVER_API HANDLE StyleSlaveCreateDevice
(
HANDLE hDevice,
VOID* lpReserved,
UINT slaveCreationFlags,
LPCSTR szSlaveName
);

//***************************************************
//** Retrieve handle to window from device, where:
//***************************************************
//*- hDevice = handle to parent device.
//*- return = handle to window on success.
//* = IT_NOTHING on failure.
//*
//***************************************************
DRIVER_API HWND StyleGetWindowHandle
(
HANDLE hDevice
);
//***************************************************
//** Set the caption for an item from device, where:
//***************************************************
//*- hDevice = handle to device.
//* if NULL all devices!!!
//*- return = IT_SUCCESS
//*- on item updated.
//* = IT_NOTFOUND
//* if no item found.
//*
//***************************************************
DRIVER_API LRESULT StyleSetDlgItemCaption
(
HANDLE hDevice,
LPCSTR szItemName,
LPCSTR szText,
UINT cbText
);
DRIVER_API LRESULT StyleGetDlgItemCaption
(
HANDLE hDevice,
LPCSTR szItemName,
LPSTR szText,
UINT cbText
);

//***************************************************
//** Set the value for a slider item from device, where:
//***************************************************
//*- hDevice = handle to device.
//* if NULL all devices!!!
//*- return = IT_SUCCESS
//*- on item updated.
//* = IT_NOTFOUND
//* if no item found.
//* = IT_OVERRIDE
//* if user slides!
//*
//***************************************************
DRIVER_API LRESULT StyleSliderSetValueLong
(
HANDLE hDevice,
LPCSTR szItemName,
LONG value,
BOOL bRedrawSlider
);

//***************************************************
//** Get the value for a slider item from device, where:
//***************************************************
//*- hDevice = handle to device.
//* must not be NULL!!!
//*- return = IT_SUCCESS
//*- on *value updated.
//* = IT_NOTFOUND
//* if no item found.
//*
//***************************************************
DRIVER_API LRESULT StyleSliderGetValueLong
(
HANDLE hDevice,
LPCSTR szItemName,
LONG* value
);


//***************************************************
//** On callback in event window determine
//** wParam equals szObjectName.
//***************************************************
//*- wParam = (WPARAM) inside window-procedure.
//*- return = TRUE on match.
//* = FALSE otherwize.
//*
//***************************************************
DRIVER_API BOOL IsStyleObject
(
WPARAM wParam,
LPCSTR szObjectName
);


//***************************************************
//*** Messages send to event window !!!
//***************************************************
//*- no comments, under construction.
//*-
//***************************************************
#define STL_WM_MOVE 0xA201

// Where you unable to resize with driver 0x001 ?
// If you see the WM_SYSCOMMAND description,
// the sizing of a window is a syscommand!!!
// I did not noticed it because i implemented
// STL_WM_SYSCOMMAND, however i fixed this bug
// so even if no STL_WM_SYSCOMMAND is listened for,
// resizing is possible.
//***************************************************
//*** Important, know this!!!
//***************************************************
//*- wparam = See WM_SYSCOMMAND.
//*- lparam = See WM_SYSCOMMAND.
//*- return = EAT_SYSCOMMAND to stop further processing!
// (e.g. on SC_SIZE or SC_MOVE eat it,
// and sizing or moving is imposible~!!
// (by user!)
#define EAT_SYSCOMMAND 1
//* = IT_SUCCESS otherwise!
//***************************************************
#define STL_WM_SYSCOMMAND 0xA202

#define STL_WM_SIZE 0xA203
#define STL_WM_CLOSE 0xA204
#define STL_WM_PAINT 0xA205
#define STL_WM_MOUSEMOVE 0xA206
#define STL_WM_NOTIFY 0xA207
#define STL_WM_PARENTNOTIFY 0xA208
//***************************************************

//***************************************************
//*** Button messages send to event window !!!
//***************************************************
//*- wparam =(LPCSTR)szNameOfButton;
//*- lparam =(HANDLE)hDevice;
//***************************************************
#define STL_BUTTON_MouseOver 0xA301
#define STL_BUTTON_MouseDownLeft 0xA302
#define STL_BUTTON_MouseUpLeft 0xA303
#define STL_BUTTON_MouseDownRight 0xA304
#define STL_BUTTON_MouseUpRight 0xA305

//***************************************************
//*** Slave messages send to event window !!!
//***************************************************
//*- wparam =(LPCSTR)szNameOfButton;
//*- lparam =(HANDLE)hDevice;
//***************************************************
#define STL_SLAVE_MouseOver 0xA321
#define STL_SLAVE_MouseDownLeft 0xA322
#define STL_SLAVE_MouseUpLeft 0xA323
#define STL_SLAVE_MouseDownRight 0xA324
#define STL_SLAVE_MouseUpRight 0xA325

//***************************************************
//*** Slider messages send to event window !!!
//***************************************************
//*- wparam =(LPCSTR)szNameOfButton;
//*- lparam =(HANDLE)hDevice;
//***************************************************
#define STL_SLIDER_MouseOver 0xA341
#define STL_SLIDER_MouseDownLeft 0xA342
#define STL_SLIDER_MouseUpLeft 0xA343
#define STL_SLIDER_MouseDownRight 0xA344
#define STL_SLIDER_MouseUpRight 0xA345
#define STL_SLIDER_ValueChange 0xA346

//***************************************************
//*** Alignment flags for slave-device creation.
//***************************************************
//*- Flags overruled by style-source-file slave
//*- declaration !!!
//***************************************************
//*** Slave must folow its leader.
#define Alignment_FollowTheLeader 1
//*** (left/right) above.
#define Alignment_AboveTheLeader 4
#define Alignment_LeftAboveTheLeader 8
#define Alignment_RightAboveTheLeader 16
//*** (left/right) below.
#define Alignment_BelowTheLeader 32
#define Alignment_LeftBelowTheLeader 64
#define Alignment_RightBelowTheLeader 128
//*** (topleft/bottomleft/left) beside.
#define Alignment_LeftBesideTheLeader 256
#define Alignment_TopLeftBesideTheLeader 512
#define Alignment_BottomLeftBesideTheLeader 1024
//*** (topright/bottomright/right) beside.
#define Alignment_RightBesideTheLeader 2048
#define Alignment_TopRightBesideTheLeader 4096
#define Alignment_BottomRightBesideTheLeader 8192
//*** Leader must follow its slave.
#define Alignment_FollowMe 16384
//*** Let the leader resize like its slave.
#define Alignment_LeaderResizeLikeMe 32768
#define Alignment_LeaderResizeWidthLikeMe 65536
#define Alignment_LeaderResizeHeightLikeMe 131072
//*** Placement flags within a device for controls
//*** like buttons, text, and slave-device-buttons.
#define Placement_PlaceFromRight 262144
#define Placement_PlaceFromBottom 524288
//*** Slave exists under (in z-level) the leader.
#define Alignment_UnderTheLeader 1048576
//*** Resize slave-device like leader-device.
#define Alignment_ResizeWidthLikeLeader 2097152
//*** Slave-device retains its z-level regarding leader-device.
#define Alignment_LeaderUnderSiege 4194304
//*
#endif _IStyleable_Included_
 
 
marinusprins
25-3-2005 19:03:00
endif#get accident
 
 
Cugel
25-3-2005 21:23:00
[quote] nog een ongeluk? kan het nog erger.
Ik heb heel wat "leuke" reacties gehad maar deze posting heeft weinig te maken met een broncode van Jan Sloot
of over hoe die er uit gezien heeft.

Het is leuk geweest met jullie Nederlanders


[/quote]
 
Troebelwater
26-3-2005 5:42:00
[quote][quote] nog een ongeluk? kan het nog erger.

[/quote][/quote]

for ( ; ; )
{ get accident;
}
 
Matrixveiw
5-4-2005 15:14:00
Enne, leef je nog?
 
Troebelwater
5-4-2005 19:47:00
Ga jij um nog een beetje aanmoedigen :)