Possible explanation of Sloot's secret techniques

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Possible explanation of Sloot's secret techniques

Berichtdoor Webmaster » zo 15 aug 2010, 13:06

From: Monnik1963

Here I like to suggest the idea that can explain the workings of the machine made by Ben Sloot.
My aim is to make the ideas available to anyone and impossible to be patented, I hope this weblog will stay here for long enough to result in new creativity.
Sloot tried to have patents for a code system by which any type of break down of an electronic product, could be processed automatically to logistics and solution for a repair work shop, so a workman would not have to make the proper selections himself the whole time, but a computer would generate immediately all necessary parts and the order in which to fit them.
Any type of break down of a product, was therefore put in a simple code system.

This same idea can be tranfered to color positions in a standard pixel line of a frame of a movie.

The core issue is to make a logarithm containing all possible color variations for each pixel in one single line of the frame of a movie.

So after that, we have one formula-tool, that when we input the input number that reads the colors in one pixel line, will produce the pixel line from the number to the monitor/screen.

For any line of pixels in a frame of a movie we count/make up the number presenting all colors, in one single number providing the position of the color in that pixel line.
To do this one takes one frame of a movie and every color is given a number, yellow = 1, red = 2, green = 3 and so on. This is worked out to a standardized format, aimed at greatest efficiency, so that data can be compressed to minimal number seize.

One frame contains than of a certain amount of lines, in this case thus resulting in a standard amount of numbers, presenting the pixel lines.

Next thing to be done is, that we take all lines and calculate repetitions of colors on same positions in all the lines per standard amount of lines per frame.

This will generate a number matrix, that allows us to reduce all previously calculated line numbers to smaller numbers.
For the generated matrix a different overall logarithm is developed that overlays the first logarithm.

Sloot probably thus had developed a software to read individual colors out from a, single pixel line for each line in a frame of a movie or any kind of screen output. From the numbers so read and derived and recalculated, he was able to fit it on a smart card. The working memory of the notebook he used contained the two vital calculation logarithms, plus a software tool to scroll through frames, with simple standard keyboard keys.

The same could however also be done further back in the line of movie production and or the electromagnetic signal / waves through the air; then these could be compressed to sending the signal in digital matrix numbers form. So a tv receiver would receive a program for say 120 minutes in a time frame of only 1 minute.
It is then put in the working memory of the tv system, that becomes a calculator for calculating all frames for each time interval.

If this would be carried out properly, it would indeed revolutionize the commercial markets for tv and especially vido and movie on demand. A movie is delivered in the full package in only minutes, in the form of a few number matrixes.

I surely hope some technicians have a go at this ideal technique. It would be possible to stall not one movie on a dvd but a some hundred or more.

The same can also be applied to text and images, if a line and page format definition would be standardized! In that case what now is contained on some thousand servers of data, could be held on a two of three dvd's.
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Re: Possible explanation of Sloot's secret techniques

Berichtdoor Webmaster » zo 15 aug 2010, 13:08

From: Lymon

The core issue is to make a logarithm containing all possible color variations for each pixel in one single line of the frame of a movie.

So after that, we have one formula-tool, that when we input the input number that reads the colors in one pixel line, will produce the pixel line from the number to the monitor/screen.

For any line of pixels in a frame of a movie we count/make up the number presenting all colors, in one single number providing the position of the color in that pixel line.
To do this one takes one frame of a movie and every color is given a number, yellow = 1, red = 2, green = 3 and so on. This is worked out to a standardized format, aimed at greatest efficiency, so that data can be compressed to minimal number seize.


You'd probably end up with almost the exact same technique that is currently used to store pictures/movies digitally.
According to sloot's patent, his technique seems to focus on removing repetitive data and storing everything only once.
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